+

Welcome to Hawkman Mills!


Census Data

General Information

  • Pop. Estimate: 384
  • Children: 11.20% (43)
  • Elderly: 25.00% (96)

Racial Breakdown

  • 240 lizardfolk (62.5%)
  • 76 orc (19.7%)
  • 31 minotaur (8%)
  • 23 deep dwarf (5.9%)
  • 7 goblin (1.8%)
  • 6 mindflayer (1.5%)
  • 1 other (0.2%)

Misc.

  • 1 Districts
  • 12 Businesses
  • 14 Specialists
  • 43 Residences

Summary [-]

Hawkman Mills is a hamlet in the Umbnah Province with a monster population.

Environment [-]

Geography [-]

This desolate hamlet is sparsely populated (358/sq km), covers 1.07 square kilometers, and roughly has a diameter of 1167 meters.

Climate [-]

Hawkman Mills has a Temperate Deciduous Forest climate, which is characterized by warm and wet summers with mild and dry winters, and has prevernal, spring, summer, monsoon, autumn and winter seasons. Winds in the region are breezy and the temperature is generally cool with little variation. Precipitation is minor, and the sky is continually overcast.

Astronomy [-]

Hawkman Mills sees a single star overhead: Naxel, an average red star. Hawkman Mills also has no moons. In the night sky, you see a celestial object: a tiny nearby planet that has been around for only a few years.

Cityscape [-]

Walls [-]

No walls currently surround the city.

Streets [-]

There are 7 roads leading to Hawkman Mills; 4 roads are major. The city is lined with muddy dirt roads in a warped parallel pattern.

Districts [-]

The city includes a market district.

Government [-]

Hawkman Mills is governed through a constitutional government, where an authoritative document sets forth the system of fundamental laws and limits of that government. The government as a whole is seen as effective overall. Officials in Hawkman Mills are often seen as unethical and the policies are respected. The political influence of Hawkman Mills in the region is dwindling rapidly due to food shortages in the region. In times of crisis, the population cowers in fear.

Leader [-]

Hawkman Mills is ruled by Governor Torkey Triggercog. The Governor has been in power for mere hours and is mocked by the people. There is forceful opposition to the Governor and policies. The right to rule was granted by foreign imposition, and that power is maintained by strict laws and corrupt guards.

Laws [-]

Laws are enforced by an organized crime bosses, who can be bribed. Justice is served by jurors, with a common punishment being torture.

Crime [-]

Crime is occasional. The most common crime is petty theft. The imprisonment rate is 0.78% of the population (3 adults).

Military [-]

Hawkman Mills has a negative attitude towards the military. Their standing army of 52 citizens (13.75%) is at the ready, with a reserve force of 22 (5.75%). Of the active duty military, 2 (5.25%) are special forces. Due to their negative attitude and lack of defensible wall, Hawkman Mills is tolerably fortified. Hawkman Mills fighters are praised for their use of thrown weapons in battle. They are respected for their rigid formations and are considered badly skilled in battle.

Economy [-]

The economy in Hawkman Mills is currently uncertain.

Resources [-]

Hawkman Mills is known for the following resources:

  • Carnivorous kangaroo mobs that are visited frequently by townspeople. One might dig up bags of diamonds in a tomb nearby.
  • Bat clouds that are visited frequently by zombies. Toldo Hairymidas said rumors tell of a chest containing kitten mittens hidden around somewhere.

Culture [-]

Legends [-]

Around town you'll hear the following legends:
  • Long ago, an old man frequented the field and was drawn towards those that wronged others. They say that the old man will sneeze three times, then steal your soul.
  • Once upon a time, a demon named Vothra frequented the woods once a year. Folks say that if you caught her, you will die within 24 hours.
  • Legends tell of Abariganae's Goose, a legendary goose with the knack to move on its own accord. It hasn't reappeared in years.
  • In the olden days, a Pooka wandered the fields during the summer solstice. Folks say that the Pooka will sneeze three times, then banish you if you are cruel.
  • In days gone by, a lich named Kik hunted the countryside. They say that if you face her, you will never be seen again unless you complete a quest.

Events [-]

Hawkman Mills is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • Need a change of pace? Adventurers willing to explore recently discovered ruins and return any valuable artifacts. Reward available. Contact Joey Smithand for further details.
  • Help! A passing Monk is needed for a small security job on the 3rd of the month. Will pay in gold. Contact Filtaen Duskmane.
  • Required: Bored? I'm looking for rare toads, both live and dead. I have a list of the ones I need. Opportunity to earn a title. Contact Fax.
  • Looking for work? A passing Druid is needed for a small security job on the 3rd of the month. Opportunity to earn a title. Mild danger may be involved. Contact Danic Beron for further details.
  • Help Wanted: Lockpick needed for totally legitimate reasons. Reward is a priceless heirloom. Must be quick on your feet. Contact Distra.
  • Need a change of pace? Merchant seeks caravan master, cartographer, navigator, and experienced mercenaries for trade expedition. Reward is a priceless heirloom. Contact Tgegd Bigbeast.
  • Need a change of pace? Someone stole my keg. Find the louse, dead or alive. Will reward you with valuable information. Contact Yerzin seh Khalzin.

People [-]

The people in Hawkman Mills are neutral towards outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Lonir Goldbaker is a male deep dwarf who is known in the region as being a decent lawyer. He appears skeptical.
  • Gardin Crystalplate is a male deep dwarf who is known in that part of town as being a laughably skilled chickenbutcher. He appears battle-ready.
  • S'herzor ahn S'hooral is a female lizardfolk who is known in the city as being a mediocre glassmaker. She appears easily offended.
  • Wae'ith is a female mindflayer who is known in the region as being a decent copyist. She appears mopey.
  • Rugub Oozeshadow is a male goblin who is known in the world as being a mediocre ostler. He appears patriotic.
  • Kilrrl is a male mindflayer who is known in the city as being a decent bleacher. He appears violent.
  • Borbor Goldcrown is a male deep dwarf who is known in the city as being a decent copyist. He appears giddy.
  • Merrrl is a female mindflayer who is known in the city as being a reasonably skilled forester. She appears helpful.
  • Gorsha Earthmist is a male minotaur who is known in the world as being a mediocre bounty hunter. He appears shifty.

Travelers [-]

The following travelers are worth mentioning:
  • Dzuor Metalbone, a patriotic female hobgoblin. She is an adept who is traveling the world as a missionary.
  • Kroshag Bonenor, a loud female bugbear. She is an aristocrat who is brokering a truce over escalating tension.
  • Daduk Boarmane, a quiet male ogre. He is a commoner who is finding a long-lost sibling.

Locales [-]

Establishments [-]

These establishments worthy of mention in Hawkman Mills:

  • The Dew Lion City Guard [+]
  • The Gelded Song Inc. [+]
  • The Elegant Wig Wares [+]
  • The Six Jade Dry Dock [+]
  • The Dwarven Clowns Shop [+]
  • The Wanton Horse Night Smiths [+]
  • The Fumbling Peddler Book Smith [+]
  • The Eastern Rose Shop [+]
  • The Wiley Monk Shop [+]